The Latest Hyrule Warriors Adventure Helps Nintendo's Switch 2 Ace Its Most Major Examination So Far

It's astonishing, but we're already closing in on the Nintendo Switch 2's six-month anniversary. When Metroid Prime 4: Beyond launches on December 4, we'll be able to give the system a detailed progress report based on its impressive roster of first-party initial releases. Heavy hitters like Donkey Kong Bananza will dominate that analysis, yet it's Nintendo's two most recent games, Pokémon Legends: Z-A and currently Age of Imprisonment, that have helped the Switch 2 overcome a crucial test in its opening six months: the tech exam.

Tackling Hardware Worries

Prior to Nintendo formally revealed the new console, the biggest concern from users around the then-theoretical console was concerning hardware. When it comes to components, Nintendo trailed Sony and Microsoft over the last few console generations. That fact became apparent in the Switch's final years. The desire was that a Switch 2 would bring consistent frame rates, improved visuals, and industry-standard features like 4K. That's precisely what arrived when the system was debuted this summer. That's what its technical details suggested, anyway. To really determine if the upgraded system is an upgrade, we required examples of major titles performing on the hardware. We now have that evidence over the last two weeks, and the assessment is favorable.

Pokémon Legends: Z-A serving as Early Challenge

The first significant examination arrived with October's Pokémon Legends: Z-A. The Pokémon series had notable performance issues on the original Switch, with games like Scarlet and Violet launching in highly problematic conditions. The system wasn't exactly to blame for those problems; the game engine driving the developer's games was outdated and getting stretched beyond its capabilities in the franchise's move to open-world. This installment would be more challenging for its developer than any other factor, but there was still a lot we'd be able to glean from the game's visual clarity and how it runs on the new system.

While the game's restricted visual fidelity has sparked discussions about Game Freak's technical capabilities, it's clear that this Pokémon game is nowhere near the performance mess of its preceding game, Arceus. It operates at a smooth 60 frames on Switch 2, whereas the original console reaches only thirty frames. Objects still appear suddenly, and you may notice many low-resolution elements if you zoom in, but you won't hit anything similar to the moment in Arceus where you initially fly and see the entire ground below turn into a rough, low-poly terrain. That qualifies to earn the Switch 2 a satisfactory rating, though with reservations considering that Game Freak has independent issues that worsen basic technology.

Hyrule Warriors: Age of Imprisonment as a More Demanding Performance Examination

We now have a more compelling tech test, however, due to Hyrule Warriors: Age of Imprisonment, out Nov. 6. The new Zelda spin-off pushes the Switch 2 thanks to its Musou formula, which has users confronting a literal army of monsters at all times. The franchise's last installment, Age of Calamity, performed poorly on the initial console as the console couldn't keep up with its quick combat and sheer amount of activity. It regularly decreased under the intended 30 frames and created the sensation that you were pushing too hard when fighting intensely.

Thankfully is that it likewise clears the tech test. Having tested the title extensively over the last few weeks, experiencing every level included. Throughout this testing, it's clear that it achieves a smoother performance compared to its predecessor, actually hitting its 60 frames target with greater stability. It can still slip up in the fiercest fights, but I've yet to hit any situation where it becomes a choppy presentation as the frame rate suffers. A portion of this could be because of the fact that its short levels are designed to avoid too many enemies on the battlefield concurrently.

Notable Limitations and Overall Verdict

Remaining are foreseeable trade-offs. Most notably, splitscreen co-op experiences a noticeable decrease around 30 frames. It's also the first Switch 2 first-party game where there's a clear a significant contrast between older OLED technology and the updated LCD screen, with notably in story sequences having a washed out quality.

But for the most part, Age of Imprisonment is a dramatic improvement over its previous installment, like Pokémon Legends: Z-A is to the earlier Pokémon title. For those seeking confirmation that the new console is fulfilling its performance claims, even with some caveats present, both games provide a clear example of how Nintendo's latest is markedly enhancing titles that performed poorly on old hardware.

Jessica Carter
Jessica Carter

A passionate home decor enthusiast with over a decade of experience in DIY projects and sustainable living.